How to play guide for Goblin Harvest

This page will serve as a basic how to play guide for . While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

The (very) quick start
Don't have time to watch the half hour "Quick Start" Tutorial? Read this!
 * The Adventure/Quest screen is where you control the King's Champion.
 * Move around and interact with the environment by clicking on highlighted words.
 * READ the text! :)
 * The Strategy/Map screen is where you play the part of the Old King, directing your Armies to hold back the invading Goblin Hordes.
 * Move Armies by first selecting them, then clicking on the arrows in adjacent squares.
 * Armies may only move according to the cards in your hand (green arrow).
 * Scouts are wild cards (orange arrow).
 * Armies can always move freely into Towns (blue arrow).
 * Use as many cards as your hand size to get a free move (red arrow).
 * Diagonal movement is not allowed.
 * Destroy Goblin units by moving onto the same square.
 * Goblins always move down the map unless they're on the same row as an unconquered Town or the Citadel, in which case they'll move towards it, nearest first.
 * If the Goblins destroy a Town, a new wave of Goblins appears at the top of the map.
 * End your turn by clicking "Make Camp".
 * There's lots of information in the cut-down Elvipedia, bottom left of the Adventure screen.